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Don’t Just Guard the Door: Jailbreak Safety Needs Checkpoints

Don’t Just Guard the Door: Jailbreak Safety Needs Checkpoints A single prompt classifier is an attractive idea because it is simple, cheap, and easy to draw in a system diagram. The user sends a prompt. The guard says safe or unsafe. The model either answers or refuses. Very tidy. Also, increasingly incomplete. ...

May 30, 2026 · 15 min · Zelina
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Small Models, Big Mouths: Why Game AI Doesn’t Need Giant Brains

Game AI has a very ordinary problem: it has to work while the player is waiting. Not eventually. Not after a cloud round trip. Not after an impressive model has finished contemplating the metaphysics of medieval tavern gossip. In a game, intelligence has to fit inside latency budgets, memory budgets, design constraints, and the deeply unromantic fact that many players expect single-player games to work offline. ...

February 3, 2026 · 17 min · Zelina
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The Debugger Awakens: Why Kodezi Chronos Leaves GPT-4 in the Dust

TL;DR for operators Kodezi Chronos is interesting because it does not treat debugging as “write better code from a longer prompt.” It treats debugging as a full maintenance workflow: retrieve the right repository context, reason across code and history, generate a patch, run tests, inspect failure, revise, document, and remember what happened next time.1 ...

July 19, 2025 · 18 min · Zelina
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Mind Over Modules: How Smart Agents Learn What to See—and What to Be

TL;DR for operators Agentic AI is not only a model-selection problem. It is an environment-design problem. Two recent papers make that point from opposite ends of the stack. One studies LLM agents in a controlled repeated routing game and shows that the way history, rewards, and peer actions are represented can significantly change behaviour.1 The other proposes SwarmAgentic, a framework that automatically generates and optimises agent roles, execution policies, and collaboration structures using a language-based version of particle swarm optimisation.2 ...

June 19, 2025 · 14 min · Zelina