NPCs With Short-Term Memory Loss: Benchmarking Agents That Actually Live in the World
Opening — Why this matters now Agentic AI has entered its Minecraft phase again. Not because blocks are trendy, but because open-world games remain one of the few places where planning, memory, execution, and failure collide in real time. Yet most agent benchmarks still cheat. They rely on synthetic prompts, privileged world access, or oracle-style evaluation that quietly assumes the agent already knows where everything is. The result: impressive demos, fragile agents, and metrics that flatter models more than they inform builders. ...