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Mirror, Signal, Maneuver: How 'Self' Labels Nudge LLM Cooperation

When an agent thinks it sees itself in the mirror, it doesn’t necessarily smile—it sometimes clutches its wallet. TL;DR In an iterated public‑goods game (20 rounds, 10 tokens per round, 1.6 multiplier), telling models they’re playing “another AI” versus “themselves” shifts contributions by up to ~4 points in some settings. Direction of the shift depends on the prompt persona: with collective prompts, “self” labels often reduced contributions; with selfish prompts, “self” labels sometimes increased matching/cooperation. Effects persist under rephrased prompts and when reasoning traces aren’t requested, and they appear even in four‑agent self‑play variants. For enterprise multi‑agent AI, identity cues are levers. Manage them like you manage feature flags: test, monitor, and standardize. What the authors tested (and why it’s clever) Game mechanics. Two (and later four) LLM agents repeatedly choose how much to contribute (0–10) to a common pool each round. Pool is multiplied by 1.6 and split evenly; keeping more is privately optimal, but coordinated contribution yields higher joint payoffs. ...

August 27, 2025 · 5 min · Zelina
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Enemy at the Gates, Friends at the Table: Why Competition Makes LLM Agents More Cooperative

TL;DR When language‑model agents compete as teams and meet the same opponents repeatedly, they cooperate more—even on the very first encounter. This “super‑additive” effect reliably appears for Qwen3 and Phi‑4, and changes how we should structure agent ecosystems at work. Why this matters (for builders and buyers) Most enterprise agent stacks still optimize solo intelligence (one bot per task). But real workflows are competitive–cooperative: sales vs. sales, negotiators vs. suppliers, ops vs. delays. This paper shows that if we architect the social rules (teams + rematches) rather than just tune models, we can raise cooperative behavior and stability without extra fine‑tuning—or even bigger models. ...

August 24, 2025 · 4 min · Zelina