The Bike Learns to Lean Before It Learns to Race
TL;DR for operators A new paper, Self-Paced Curriculum Reinforcement Learning for Autonomous Superbike Racing in Simulation, introduces a reinforcement-learning framework for training a superbike agent in VRider SBK, a Unity-based motorcycle racing simulator.1 The useful part is not merely that the model rides faster. The useful part is how the authors turn motorcycle racing into a staged learning problem without hand-writing a long curriculum by committee, which is usually how such things go to die politely. ...